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| bool | Decompose (const ON_3dVector &, const ON_3dVector &, const ON_3dVector &, double *, double *, double *) const |
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| double | Fuzz (double tolerance=ON_ZERO_TOLERANCE) const |
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| int | IsParallelTo (const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const |
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| bool | IsPerpendicularTo (const ON_3dVector &other, double angle_tolerance=ON_DEFAULT_ANGLE_TOLERANCE) const |
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| bool | IsTiny (double tiny_tol=ON_ZERO_TOLERANCE) const |
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| bool | IsUnitVector () const |
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| bool | IsUnsetVector () const |
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| bool | IsValid () const |
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| bool | IsZero () const |
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| double | Length () const |
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| double | LengthAndUnitize () |
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| double | LengthSquared () const |
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| double | MaximumCoordinate () const |
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| int | MaximumCoordinateIndex () const |
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| double | MinimumCoordinate () const |
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| int | MinimumCoordinateIndex () const |
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| | ON_3dVector () |
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| | ON_3dVector (const double *) |
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| | ON_3dVector (const float *) |
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| | ON_3dVector (const ON_2dPoint &) |
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| | ON_3dVector (const ON_2dVector &) |
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| | ON_3dVector (const ON_2fPoint &) |
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| | ON_3dVector (const ON_2fVector &) |
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| | ON_3dVector (const ON_3dPoint &) |
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| | ON_3dVector (const ON_3fPoint &) |
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| | ON_3dVector (const ON_3fVector &) |
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| | ON_3dVector (double x, double y, double z) |
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| | operator const double * () const |
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| | operator double * () |
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| bool | operator!= (const ON_3dVector &) const |
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| double | operator* (const ON_3dPoint &) const |
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| double | operator* (const ON_3dVector &) const |
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| double | operator* (const ON_3fVector &) const |
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| double | operator* (const ON_4dPoint &) const |
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| ON_3dVector | operator* (const ON_Xform &) const |
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| ON_3dVector | operator* (double) const |
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| ON_3dVector | operator* (float) const |
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| ON_3dVector | operator* (int) const |
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| ON_3dVector & | operator*= (double) |
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| ON_3dPoint | operator+ (const ON_2dPoint &) const |
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| ON_3dVector | operator+ (const ON_2dVector &) const |
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| ON_3dPoint | operator+ (const ON_2fPoint &) const |
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| ON_3dVector | operator+ (const ON_2fVector &) const |
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| ON_3dPoint | operator+ (const ON_3dPoint &) const |
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| ON_3dVector | operator+ (const ON_3dVector &) const |
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| ON_3dPoint | operator+ (const ON_3fPoint &) const |
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| ON_3dVector | operator+ (const ON_3fVector &) const |
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| ON_3dVector & | operator+= (const ON_3dVector &) |
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| ON_3dVector | operator- () const |
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| ON_3dPoint | operator- (const ON_2dPoint &) const |
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| ON_3dVector | operator- (const ON_2dVector &) const |
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| ON_3dPoint | operator- (const ON_2fPoint &) const |
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| ON_3dVector | operator- (const ON_2fVector &) const |
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| ON_3dPoint | operator- (const ON_3dPoint &) const |
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| ON_3dVector | operator- (const ON_3dVector &) const |
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| ON_3dPoint | operator- (const ON_3fPoint &) const |
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| ON_3dVector | operator- (const ON_3fVector &) const |
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| ON_3dVector & | operator-= (const ON_3dVector &) |
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| ON_3dVector | operator/ (double) const |
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| ON_3dVector | operator/ (float) const |
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| ON_3dVector | operator/ (int) const |
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| ON_3dVector & | operator/= (double) |
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| bool | operator< (const ON_3dVector &) const |
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| bool | operator<= (const ON_3dVector &) const |
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| ON_3dVector & | operator= (const double *) |
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| ON_3dVector & | operator= (const float *) |
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| ON_3dVector & | operator= (const ON_2dPoint &) |
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| ON_3dVector & | operator= (const ON_2dVector &) |
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| ON_3dVector & | operator= (const ON_2fPoint &) |
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| ON_3dVector & | operator= (const ON_2fVector &) |
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| ON_3dVector & | operator= (const ON_3dPoint &) |
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| ON_3dVector & | operator= (const ON_3fPoint &) |
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| ON_3dVector & | operator= (const ON_3fVector &) |
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| bool | operator== (const ON_3dVector &) const |
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| bool | operator> (const ON_3dVector &) const |
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| bool | operator>= (const ON_3dVector &) const |
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| double & | operator[] (int) |
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| double | operator[] (int) const |
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| bool | PerpendicularTo (const ON_3dPoint &, const ON_3dPoint &, const ON_3dPoint &) |
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| bool | PerpendicularTo (const ON_3dVector &) |
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| void | Reverse () |
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| void | Rotate (double angle, const ON_3dVector &axis) |
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| void | Rotate (double sin_angle, double cos_angle, const ON_3dVector &axis) |
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| void | Set (double x, double y, double z) |
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| void | Transform (const ON_Xform &) |
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| bool | Unitize () |
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| void | Zero () |
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